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If you type in your mouse DPI, it also shows how many centimeters (or inches) of mouse movement it takes to make a 360° turn in game. (Referring to CIELAB as 'Lab' without asterisks should be avoided to prevent confusion with Hunter Lab.)It expresses color as three values: L for perceptual lightness, and a and b for the four unique colors of human vision: red, green, blue. By using this formula, the expected results for period of one simple pendulum with the lengths of 10cm, 20cm, 30cm, 40cm and 50cm can be calculated. Just pick your games and enter your sensitivity. The CIELAB color space also referred to as Lab is a color space defined by the International Commission on Illumination (abbreviated CIE) in 1976. In the formula L represents the length of the rope in meters, and g represents the acceleration due to gravity. This calculator helps you convert mouse sensitivity between games. Some games, such as PlayerUnknown's Battlegrounds, even make your in-game FOV (field of view) setting influence your sensitivity, which further complicates thing. Besides, your mouse DPI setting (which you can change in your mouse software) also influences your actual sensitivity, making it hard to compare your sensitivity with others. Most games have their own sensitivity number, so you cannot just copy the sensitivity value from one game to another. Unfortunately, mouse sensitivity is a tricky business. If you want your aim to be consistent, you want the same sensitivity across all games so you don't have to relearn your aim for each new game. Most computer games with mouse aiming have a sensitivity value that decides how sensitive your aim is to your hand movement.